Amid the downsizing, it also appears that several, long-time BioWare veterans have also been laid off, with IGN reporting that "a smaller number" of Dragon Age team members had se ...
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Dragon Age Developers Reveal They’ve Been Laid Off After BioWare Puts ‘Full Focus’ on Mass EffectGeneral manager Gary McKay said the studio is "taking this opportunity between full development cycles to reimagine how we work." "Given this stage of development, we don’t require support from the ...
The changes follow BioWare’s own “Studio Update” published this week where GM Gary McKay said the studio had “worked diligently over the past few months to match many of our colleagues with other ...
Following the downsizing announced yesterday in a blog post penned by BioWare general manager Gary McKay, Veilguard writing lead Trick Weekes posted on BlueSky that he's "now looking for a new ...
Now, BioWare’s general manager Gary McKay has posted a new update about the state of the studio. Essentially, BioWare is being restructured and, ultimately, downsizing. McKay says that “we don ...
In a blog post, BioWare GM Gary McKay said "a core team" at BioWare is making the next Mass Effect, while other team members are departing. McKay said BioWare has "worked diligently" in the past ...
The reason given by BioWare GM Gary McKay was taking the time to "reimagine" what the studio will look like going forward as a "more agile, focused studio that produces unforgettable RPGs." ...
In a post to the developer's blog, general manager Gary McKay said the restructuring is all about holding "ourselves to the highest quality standards". A "core team" that includes veterans from ...
Two days ago, studio General Manager Gary McKay published a blog post outlining BioWare's plans for the near future. Many fans felt the wording was shakey, and ridden with euphemisms in an attempt ...
BioWare general manager Gary McKay noted that Mass Effect 5 does not “require support from the full studio” at this time. The game hasn’t even officially entered full production yet ...
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