The BMW Group presents the driving and user experience of the future at the Consumer Electronics Show (CES) 2025 in Las Vegas. BMW is providing the first opportunity to experience the ...
Virtual taekwondo is rewriting the rules of competition by combining ancient martial arts with cutting-edge technology. CNBC explores how this VR-powered sport is attracting a new generation of ...
Infinite Reality, an "immersive technology" company (previously known as the metaverse) has acquired virtual shopping firm Obsess.
Once hailed as future of the internet, metaverse losing relevance, even in Google search trends - Anadolu Ajansı ...
Groundbreaking project uses Lenovo spatial computing with AI-generated content to digitally resurrect three iconic species. NORTHAMPTON, MA / ACCESS Newswire / January 23, 2025 / On November 9, Lenovo ...
HTC Corp (宏達電), which supplies VIVE virtual-reality (VR) headsets, yesterday said that Google LLC has agreed to buy its extended reality (XR) intellectual property (IP) and acquire some of its ...
Google is acquiring parts of HTC’s Vive team to accelerate the development of its new Android XR platform for headsets and glasses.
AR glasses featuring enhanced optics, Bose audio technology, and the proprietary X1 chip for native 3-DoF tracking. Xreal has recently launched ... Continue Reading → ...
Canon has unveiled a new 410-megapixel camera sensor, which the company says is the largest number of pixels achieved in a 35mm sensor.
The GeForce RTX 5090 just hit PC Labs for some early benchmarking. How does it stack up against the reigning king of graphics cards? So far, it's a beast.
AR, VR, and spatial computing should remain on an upward trajectory in 2025; the market was valued at $86.52 billion in 2022 and is expected to reach $407.20 billion by 2030.
Google has acquired a number of HTC’s XR engineers for $250 million, something the company says will “accelerate the development of the Android XR platform across the headsets and glasses ecosystem.” ...