In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
You know what I say? Publish those bug lists, Bethesda, and embrace them. No one on Earth has the time to iron every single ...
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
Starfield design director Emil Pagliarulo has taken to social media to assure fans that Bethesda is addressing ...
One Bethesda developer has responded to fan concern around Starfield and its poorly received DLC, Shattered Space.
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
When it comes to all the upcoming Bethesda games in the works right now, there's a lot to get hyped for. Sure, Starfield and Hi-Fi Rush impressed us enough last year, but 2024 is proving to be an ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to.