In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
"I will be the first person to say that Bethesda Games could have a higher degree of polish," said Nesmith, adding that ...
Hawthorn is a charming upcoming sandbox RPG from NEARstudios, a new developer made up of alumni from Bethesda, BioWare, and ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
Bethesda Game Studios has invested a lot of money and manpower updating its custom Creation Engine 2 for newer games like Starfield and The Elder Scrolls 6. In 2020, Todd Howard said the jump to ...
Be that as it may, the industry veteran said he has no qualms about admitting that Bethesda's games "could have a ... in 25 years from Bethesda Game Studios, the award-winning creators of The ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move ... both identify a hundred lousy games that used Unreal.