Skyrim and Fallout 4 were two of Bethesda's biggest games, and Todd Howard regrets not supporting them longer. But this will ...
Lead Skyrim designer Bruce Nesmith reveals that the success of Baldur's Gate 3 probably won't change The Elder Scrolls 6 at ...
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Bruce Nesmith says Todd Howard is "a big proponent of the interface vanishing if you’re not doing something that needs it to ...
Blizzard Entertainment adopted the same strategy that Todd Howard uses to keep the games in the Fallout and The Elder Scrolls ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
An ex-Bethesda developer has said that he doesn't see Bethesda returning to a more traditional RPG style, despite the success ...
Sure, Starfield and Hi-Fi Rush impressed us enough last year, but 2024 is proving to be an exciting time for the Skyrim publisher ... it was addressed by Todd Howard, seeing a Fallout 5 someday ...
The Elder Scrolls 6 is coming, but a former developer on the series doesn't see a certain RPG affecting it too much.
A former Bethesda design director explains that stats are streamlined because 'Bethesda has wanted to have the game get out of its own way.' ...
Nesmith continues that because games are so big nowadays, it is impossible for them to be completely clean. Bugs will appear, but Nesmith believes there used to be a sense of forgiveness which has ...
In an interview with VideoGamer.com, Skyrim Lead Designer, Starfield Systems Designer and author of Mischief Maker, Bruce Nesmith, explained that game developers know the majority of bugs that are ...