The hand is composed of many different bones, muscles, and ligaments that allow for a large amount of movement and dexterity. There are three major types of bones in the hand itself: Phalanges. These ...
Abstract: In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a ...
Abstract: State-of-the-art Sign Language Recognition (SLR) frameworks based on Graph Convolutional Networks (GCNs) require a skeleton-based graph topology. Although upper body skeleton configuration ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results