In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Please verify your email address. Back in 2023, Microsoft official Matty Booty pledged that Starfield would have the "fewest bugs" of any Bethesda game to date. In terms of overall stability and ...
Unlike the majority of Starfield’s celestial bodies, Va'ruun'kai was hand-crafted by Bethesda Game Studios and includes several unique locations. The planet itself is fine, but the decision to ...