Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games. "My job on the games ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
A group of former developers working at studios like BioWare ... and Jason Richardson as game director. Cerlan previously worked at companies like EA, Bethesda, and Naughty Dog, while Richardson ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to.
Bethesda Game Studios has invested a lot of money and manpower updating its custom Creation Engine 2 for newer games like Starfield and The Elder Scrolls 6. In 2020, Todd Howard said the jump to ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Please verify your email address. Back in 2023, Microsoft official Matty Booty pledged that Starfield would have the "fewest bugs" of any Bethesda game to date. In terms of overall stability and ...
An incredibly talented Fallout 4 fan crafts a futuristic-looking replica of the alien blaster weapon found within the Bethesda Game Studios title. Starfield's procedural generation may not be a ...
Unlike the majority of Starfield’s celestial bodies, Va'ruun'kai was hand-crafted by Bethesda Game Studios and includes several unique locations. The planet itself is fine, but the decision to ...
"From the minute you arrive on Va'ruun'kai, the story never sends you off-planet" Bethesda Game Studios ... past expansions," notes Bethesda Lead Producer Joe Mueller in the video.
“Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. Experience the ultimate ...