Nesmith served as the lead designer for The Elder Scrolls V: Skyrim, one of Bethesda Studios' most successful role-playing games. Skyrim is also one of the most complex – and bug-ridden ...
A Starfield player crafted a custom, high-end gaming PC based on the game's logos and art style and shared ... online notices a funny oversight in Bethesda's RPG, which becomes impossible to ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Former Bethesda, BioWare, and Naughty Dog developers have joined forces and unveiled new US-based company Near Studios.
Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games. "My job on the games ...
as well as content from Xbox Game Studios, Blizzard Entertainment, and Bethesda." IGN has you covered with every single announcement from the event, big and small, right here, with all the new ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
Bethesda Game Studios has invested a lot of money and manpower updating its custom Creation Engine 2 for newer games like Starfield and The Elder Scrolls 6. In 2020, Todd Howard said the jump to ...
Bethesda games are notorious for their bugs, particularly erstwhile classics like Fallout 4 and Skyrim. Though it’s suffered from the occasional disappearing floor or faces, and might sometimes ...
Please verify your email address. Back in 2023, Microsoft official Matty Booty pledged that Starfield would have the "fewest bugs" of any Bethesda game to date. In terms of overall stability and ...