In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
I was happy to do that, to represent the designers and the studio. Seeing how hard and ... done by designers who have worked on previous Bethesda games and DLCs, going all the way back to Morrowind.
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
“I will be the first person to say that Bethesda Games could have a higher degree of polish,” Nesmith says. The developer goes on to explain that the studio, and he, have benefited from their ...
Bethesda is one of those studios that seemingly lets bugs remain in some games rather than avoid endlessly delaying the game. A new interview on Videogamer.com with Skyrim Lead Designer and ...
Bethesda Game Studios has invested a lot of money and manpower updating its custom Creation Engine 2 for newer games like Starfield and The Elder Scrolls 6. In 2020, Todd Howard said the jump to ...
A group of former developers working at studios like BioWare ... and Jason Richardson as game director. Cerlan previously worked at companies like EA, Bethesda, and Naughty Dog, while Richardson ...
Xbox Game Studios has a new head as of today, with former Rare studio head Craig Duncan taking over the role - but who is he, anyhow? "In his new role, Craig will continue to focus on helping our ...
When it comes to all the upcoming Bethesda games in the works right now, there's a lot to get hyped for. Sure, Starfield and Hi-Fi Rush impressed us enough last year, but 2024 is proving to be an ...
An incredibly talented Fallout 4 fan crafts a futuristic-looking replica of the alien blaster weapon found within the Bethesda Game Studios title. Starfield's procedural generation may not be a ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish". Bethesda's games ...