Second, your companion will at some point jumpscare you by offering you some trash in the middle of battle. Third, land ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Hawthorn is a charming upcoming sandbox RPG from NEARstudios, a new developer made up of alumni from Bethesda, BioWare, and ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to.
Bethesda Game Studios has invested a lot of money and manpower updating its custom Creation Engine 2 for newer games like Starfield and The Elder Scrolls 6. In 2020, Todd Howard said the jump to ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
Be that as it may, the industry veteran said he has no qualms about admitting that Bethesda's games "could have a ... in 25 years from Bethesda Game Studios, the award-winning creators of The ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games ... players to divulge a list of known bugs ahead of a game's release.
"I will be the first person to say that Bethesda Games could have a higher degree of polish," said Nesmith, adding that players generally give the studio a ... style Bethesda game to a mirror ...