A few years ago, AI-generated 3D modeling belonged to research labs and Hollywood studios. Today, it’s seeping into classrooms, social media memes, and mainstream creative tools — and it’s doing so ...
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AI world models set to transform the $190 billion gaming industry through interactive 3D environments
The video game business is heading toward a big change as new artificial intelligence systems learn to build interactive 3D ...
The PAN AI world model developed at the Mohamed bin Zayed University of Artificial Intelligence in Abu Dhabi can simulate a wide range of real-world conditions for training autonomous systems, ...
Advancements in Immersive Technologies and XR Integration This year’s Winter Simulation Conference really highlighted how far ...
Odyssey, a startup founded by self-driving pioneers Oliver Cameron and Jeff Hawke, has developed an AI model that lets users “interact” with streaming video. Available on the web in an “early demo,” ...
SAI YING PUN, HONG KONG / ACCESS Newswire / September 10, 2025 / Available now, Tripo 3.0 represents the most advanced iteration of the platform’s ecosystem, building on the momentum of a landmark ...
Apple’s Machine Learning team, in collaboration with researchers from Nanjing University and The Hong Kong University of Science and Technology, has announced an interesting 3D AI model called ...
On Tuesday, Tencent released HunyuanWorld-Voyager, a new open-weights AI model that generates 3D-consistent video sequences from a single image, allowing users to pilot a camera path to “explore” ...
The video game Valorant, a fast-paced team-based shooter, has recently become a testing ground for a promising new direction in artificial intelligence research. The game’s developers at Riot Games (a ...
This animation shows the simulated evolution of a galaxy over 200 million years. While the simulations look very similar with and without the machine learning AI model, the AI model performed 4 times ...
TL;DR: Electronic Arts partners with Stability AI to co-develop advanced AI tools that enhance game content creation, focusing on artist-driven workflows for Physically Based Rendering (PBR) materials ...
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